58 virtual std::ostream&
Restart(std::ostream& out)
const;
108 connectedNodes.resize(1);
109 connectedNodes[0] =
pNode;
130 const Vec3& GravityAcceleration);
307 virtual std::ostream&
Restart(std::ostream& out)
const;
343 connectedNodes.resize(1);
344 connectedNodes[0] =
pNode;
367 const Vec3& GravityAcceleration);
438 const Vec3& GravityAcceleration);
virtual std::ostream & Restart(std::ostream &out) const
virtual Elem::Type GetElemType(void) const
virtual void SetValue(DataManager *pDM, VectorHandler &X, VectorHandler &XP, SimulationEntity::Hints *ph=0)
virtual VariableSubMatrixHandler & InitialAssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)
void AssVecRBK_int(SubVectorHandler &WorkVec)
virtual void SetValue(DataManager *pDM, VectorHandler &X, VectorHandler &XP, SimulationEntity::Hints *ph=0)
virtual void SetValue(DataManager *pDM, VectorHandler &X, VectorHandler &XP, SimulationEntity::Hints *ph=0)
virtual void InitialWorkSpaceDim(integer *piNumRows, integer *piNumCols) const
virtual SubVectorHandler & AssRes(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
void AssMats(FullSubMatrixHandler &WorkMatA, FullSubMatrixHandler &WorkMatB, doublereal dCoef, bool bGravity, const Vec3 &GravityAcceleration)
virtual VariableSubMatrixHandler & AssJac(VariableSubMatrixHandler &WorkMat, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
virtual ~StaticMass(void)
Vec3 GetG_int(void) const
virtual unsigned int iGetPrivDataIdx(const char *s) const
const StructNode * pGetNode(void) const
virtual SubVectorHandler & AssRes(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
DynamicBody(unsigned int uL, const DynamicStructNode *pNodeTmp, doublereal dMassTmp, const Vec3 &XgcTmp, const Mat3x3 &JTmp, flag fOut)
virtual SubVectorHandler & AssRes(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
virtual void InitialWorkSpaceDim(integer *piNumRows, integer *piNumCols) const
doublereal dGetM(void) const
virtual ~DynamicMass(void)
StaticMass(unsigned int uL, const StaticStructDispNode *pNode, doublereal dMass, flag fOut)
void AssVecRBK_int(SubVectorHandler &WorkVec)
virtual VariableSubMatrixHandler & AssJac(VariableSubMatrixHandler &WorkMat, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
bool AssMats(FullSubMatrixHandler &WorkMatA, FullSubMatrixHandler &WorkMatB, doublereal dCoef)
Mat3x3 GetJ_int(void) const
virtual void WorkSpaceDim(integer *piNumRows, integer *piNumCols) const
std::vector< Hint * > Hints
virtual SubVectorHandler & InitialAssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr)
void WorkSpaceDim(integer *piNumRows, integer *piNumCols) const
virtual SubVectorHandler & InitialAssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr)
virtual void AfterPredict(VectorHandler &X, VectorHandler &XP)
virtual void InitialWorkSpaceDim(integer *piNumRows, integer *piNumCols) const
virtual unsigned int iGetInitialNumDof(void) const
Vec3 GetB_int(void) const
virtual void SetValue(DataManager *pDM, VectorHandler &X, VectorHandler &XP, SimulationEntity::Hints *ph=0)
StaticBody(unsigned int uL, const StaticStructNode *pNode, doublereal dMass, const Vec3 &Xgc, const Mat3x3 &J, flag fOut)
virtual unsigned int iGetInitialNumDof(void) const
virtual VariableSubMatrixHandler & InitialAssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)
bool AssMats(FullSubMatrixHandler &WorkMatA, FullSubMatrixHandler &WorkMatB, doublereal dCoef)
virtual std::ostream & Restart(std::ostream &out) const
virtual unsigned int iGetNumPrivData(void) const
ModalBody(unsigned int uL, const ModalNode *pNodeTmp, doublereal dMassTmp, const Vec3 &XgcTmp, const Mat3x3 &JTmp, flag fOut)
const StructDispNode * pNode
virtual ~DynamicBody(void)
virtual void GetConnectedNodes(std::vector< const Node * > &connectedNodes) const
virtual Elem::Type GetElemType(void) const
void WorkSpaceDim(integer *piNumRows, integer *piNumCols) const
doublereal dGetM(void) const
void AssMatsRBK_int(FullSubMatrixHandler &WMA, FullSubMatrixHandler &WMB, const doublereal &dCoef, const Vec3 &Sc)
virtual VariableSubMatrixHandler & InitialAssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)
virtual SubVectorHandler & AssRes(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
virtual VariableSubMatrixHandler & AssJac(VariableSubMatrixHandler &WorkMat, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
DynamicMass(unsigned int uL, const DynamicStructDispNode *pNode, doublereal dMassTmp, flag fOut)
virtual VariableSubMatrixHandler & InitialAssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)
virtual SubVectorHandler & InitialAssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr)
Vec3 GetB_int(void) const
virtual doublereal dGetPrivData(unsigned int i) const
const StructDispNode * pGetNode(void) const
virtual bool bInverseDynamics(void) const
void AssMats(FullSubMatrixHandler &WorkMatA, FullSubMatrixHandler &WorkMatB, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr, bool bGravity, const Vec3 &GravityAcceleration)
virtual ~StaticBody(void)
virtual unsigned int iGetPrivDataIdx(const char *s) const
virtual void GetConnectedNodes(std::vector< const Node * > &connectedNodes) const
Elem * ReadBody(DataManager *pDM, MBDynParser &HP, unsigned int uLabel)
virtual VariableSubMatrixHandler & AssJac(VariableSubMatrixHandler &WorkMat, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
Mat3x3 GetJ_int(void) const
void AssMats(FullSubMatrixHandler &WorkMatA, FullSubMatrixHandler &WorkMatB, doublereal dCoef, bool bGravity, const Vec3 &GravityAcceleration)
virtual unsigned int iGetNumPrivData(void) const
Vec3 GetS_int(void) const
virtual bool bInverseDynamics(void) const
Mass(unsigned int uL, const StructDispNode *pNode, doublereal dMassTmp, flag fOut)
void AssMatsRBK_int(FullSubMatrixHandler &WMA, FullSubMatrixHandler &WMB, const doublereal &dCoef)
virtual SubVectorHandler & InitialAssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr)
void WorkSpaceDim(integer *piNumRows, integer *piNumCols) const
virtual VariableSubMatrixHandler & AssJac(VariableSubMatrixHandler &WorkMat, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
virtual doublereal dGetPrivData(unsigned int i) const
virtual SubVectorHandler & AssRes(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)
virtual void InitialWorkSpaceDim(integer *piNumRows, integer *piNumCols) const
Vec3 GetS_int(void) const
void WorkSpaceDim(integer *piNumRows, integer *piNumCols) const
Body(unsigned int uL, const StructNode *pNode, doublereal dMassTmp, const Vec3 &XgcTmp, const Mat3x3 &JTmp, flag fOut)