virtual const Vec3 & GetVelGlob(void) const
Vec3 Cross(const Vec3 &v) const
PosRel(StructNode *pNode)
virtual const Mat3x3 & GetRCurr(void) const
virtual ~FixedDirPosRel(void)
virtual const Vec3 & GetVelAbs(void) const
virtual const Vec3 & GetPosRel(void) const =0
virtual const Vec3 & GetPosAbs(void) const
FixedDirPosRel(StructNode *pNode, const Vec3 &v, const DriveCaller *pDC)
virtual const Vec3 & GetPosRel(void) const
virtual const Vec3 & GetWCurr(void) const
const StructNode * pGetNode(void) const
virtual const Vec3 & GetXCurr(void) const
virtual ~ConstPosRel(void)
virtual const Vec3 & GetPosRel(void) const
ConstPosRel(StructNode *pNode, const Vec3 &d)
doublereal dGet(const doublereal &dVar) const
virtual const Vec3 & GetPosGlob(void) const
virtual const Vec3 & GetVCurr(void) const