MBDyn-1.7.3
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Mass Member List

This is the complete list of members for Mass, including all inherited members.

AERODYNAMIC enum valueElem
AEROMODAL enum valueElem
AfterConvergence(const VectorHandler &X, const VectorHandler &XP)SimulationEntityvirtual
AfterConvergence(const VectorHandler &X, const VectorHandler &XP, const VectorHandler &XPP)SimulationEntityvirtual
AfterPredict(VectorHandler &X, VectorHandler &XP)SimulationEntityvirtual
AIRPROPERTIES enum valueElem
AssJac(VariableSubMatrixHandler &WorkMat, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)=0Elempure virtual
AssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)Elemvirtual
AssMats(VariableSubMatrixHandler &WorkMatA, VariableSubMatrixHandler &WorkMatB, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)Elemvirtual
AssMatsRBK_int(FullSubMatrixHandler &WMA, FullSubMatrixHandler &WMB, const doublereal &dCoef)Massprotected
AssRes(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)=0Elempure virtual
AssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr, const VectorHandler &XPrimePrimeCurr, InverseDynamics::Order iOrder=InverseDynamics::INVERSE_DYNAMICS)Elemvirtual
AssVecRBK_int(SubVectorHandler &WorkVec)Massprotected
AUTOMATICSTRUCTURAL enum valueElem
BEAM enum valueElem
BeforePredict(VectorHandler &, VectorHandler &, VectorHandler &, VectorHandler &) const SimulationEntityvirtual
bGetGravity(const Vec3 &X, Vec3 &Acc) const GravityOwnervirtual
bInverseDynamics(void) const Elemvirtual
bIsErgonomy(void) const Elem
bIsRightHandSide(void) const Elem
bIsValidIndex(unsigned int i) const SimulationEntityvirtual
BODY enum valueElem
bToBeOutput(void) const ToBeOutputvirtual
BULK enum valueElem
DerivativesUpdate(const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)SimulationEntityvirtual
DescribeDof(std::ostream &out, const char *prefix="", bool bInitial=false) const Elemvirtual
DescribeDof(std::vector< std::string > &desc, bool bInitial=false, int i=-1) const Elemvirtual
DescribeEq(std::ostream &out, const char *prefix="", bool bInitial=false) const Elemvirtual
DescribeEq(std::vector< std::string > &desc, bool bInitial=false, int i=-1) const Elemvirtual
dGetM(void) const Massvirtual
dGetPrivData(unsigned int i) const Massvirtual
dMassMassprotected
DRIVEN enum valueElem
ELECTRIC enum valueElem
ELECTRICBULK enum valueElem
Elem(unsigned int uL, flag fOut)Elem
ElemGravityOwner(unsigned int uL, flag fOut)ElemGravityOwner
EXTERNAL enum valueElem
FORCE enum valueElem
fOutputToBeOutputprotected
fToBeOutput(void) const ToBeOutputvirtual
GENEL enum valueElem
GetB(void) const ElemGravityOwnerinline
GetB_int(void) const ElemGravityOwnerinlineprotectedvirtual
GetConnectedNodes(std::vector< const Node * > &connectedNodes) const Massinlinevirtual
GetDofType(unsigned int) const Elemvirtual
GetElemType(void) const Massinlinevirtual
GetEqType(unsigned int i) const SimulationEntityinlinevirtual
GetG(void) const ElemGravityOwnerinline
GetG_int(void) const ElemGravityOwnerinlineprotectedvirtual
GetInverseDynamicsFlags(void) const Elem
GetJ(void) const Mass
GetJ_int(void) const Massprotectedvirtual
GetLabel(void) const WithLabel
GetName(void) const WithLabel
GetNumConnectedNodes(void) const Eleminlinevirtual
GetS(void) const Mass
GetS_int(void) const Massprotectedvirtual
GRAVITY enum valueElem
GravityOwner(void)GravityOwner
Hints typedefSimulationEntity
HYDRAULIC enum valueElem
iGetInitialNumDof(void) const Massinlinevirtual
iGetNumDof(void) const Elemvirtual
iGetNumPrivData(void) const Massvirtual
iGetPrivDataIdx(const char *s) const Massvirtual
INDUCEDVELOCITY enum valueElem
INERTIA enum valueElem
InitialAssemblyElem(unsigned int uL, flag fOut)InitialAssemblyElem
InitialAssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)=0SubjectToInitialAssemblypure virtual
InitialAssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr)=0SubjectToInitialAssemblypure virtual
InitialWorkSpaceDim(integer *piNumRows, integer *piNumCols) const =0SubjectToInitialAssemblypure virtual
JOINT enum valueElem
JOINT_REGULARIZATION enum valueElem
LASTELEMTYPE enum valueElem
LOADABLE enum valueElem
Mass(unsigned int uL, const StructDispNode *pNode, doublereal dMassTmp, flag fOut)Mass
OUTPUT enum valueToBeOutput
Output(OutputHandler &OH) const ToBeOutputvirtual
Output(OutputHandler &OH, const VectorHandler &X, const VectorHandler &XP) const ToBeOutputvirtual
OUTPUT_MASK enum valueToBeOutput
OUTPUT_PRIVATE enum valueToBeOutput
OUTPUT_PRIVATE_MASK enum valueToBeOutput
OutputAppend(std::ostream &out) const SimulationEntityvirtual
OutputPrepare(OutputHandler &OH)ToBeOutputvirtual
ParseHint(DataManager *pDM, const char *s) const SimulationEntityvirtual
pGetNode(void) const Mass
pGravityGravityOwnermutableprotected
PLATE enum valueElem
pNodeMassprotected
PutGravity(const Gravity *pG)GravityOwner
PutLabel(unsigned int uL)WithLabel
PutName(const std::string &sN)WithLabel
ReadInitialState(MBDynParser &HP)SimulationEntityvirtual
Restart(std::ostream &out) const Massprotectedvirtual
RTAI_OUTPUT enum valueElem
SetInverseDynamicsFlags(unsigned uIDF)Elem
SetOutputFlag(flag f=flag(1))ToBeOutputvirtual
Elem::SetValue(DataManager *pDM, VectorHandler &X, VectorHandler &XP, SimulationEntity::Hints *h=0)SimulationEntityvirtual
ElemGravityOwner::SetValue(DataManager *pDM, VectorHandler &X, VectorHandler &XP, SimulationEntity::Hints *ph=0)=0ElemGravityOwnerpure virtual
SimulationEntity(void)SimulationEntity
sNameWithLabelprotected
SOCKETSTREAM_OUTPUT enum valueElem
SubjectToInitialAssembly(void)SubjectToInitialAssembly
THERMAL enum valueElem
ToBeOutput(flag fOut=fDefaultOut)ToBeOutput
Type enum nameElem
uLabelWithLabelprotected
UNKNOWN enum valueElem
Update(const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)SimulationEntityvirtual
Update(const VectorHandler &XCurr, InverseDynamics::Order iOrder)SimulationEntityvirtual
WithLabel(unsigned int uL=0, const std::string &sN="")WithLabel
WorkSpaceDim(integer *piNumRows, integer *piNumCols) const =0Elempure virtual
~Elem(void)Elemvirtual
~ElemGravityOwner(void)ElemGravityOwnervirtual
~GravityOwner(void)GravityOwnervirtual
~InitialAssemblyElem(void)InitialAssemblyElemvirtual
~Mass(void)Massvirtual
~SimulationEntity(void)SimulationEntityvirtual
~SubjectToInitialAssembly(void)SubjectToInitialAssemblyvirtual
~ToBeOutput(void)ToBeOutputvirtual
~WithLabel(void)WithLabelvirtual