MBDyn-1.7.3
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Beam2 Member List

This is the complete list of members for Beam2, including all inherited members.

AddInternalForces(Vec6 &)Beam2inlineprotectedvirtual
AERODYNAMIC enum valueElem
AerodynamicBeam classBeam2friend
AEROMODAL enum valueElem
AfterConvergence(const VectorHandler &X, const VectorHandler &XP)Beam2virtual
AfterConvergence(const VectorHandler &X, const VectorHandler &XP, const VectorHandler &XPP)Beam2virtual
AfterPredict(VectorHandler &, VectorHandler &)Beam2virtual
AIRPROPERTIES enum valueElem
AssInertiaMat(FullSubMatrixHandler &, FullSubMatrixHandler &, doublereal, const VectorHandler &, const VectorHandler &)Beam2inlineprotectedvirtual
AssInertiaVec(SubVectorHandler &, doublereal, const VectorHandler &, const VectorHandler &)Beam2inlineprotectedvirtual
AssJac(VariableSubMatrixHandler &WorkMat, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)Beam2virtual
AssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)Beam2virtual
AssMats(VariableSubMatrixHandler &WorkMatA, VariableSubMatrixHandler &WorkMatB, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)Elemvirtual
AssRes(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)Beam2virtual
AssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr, const VectorHandler &XPrimePrimeCurr, InverseDynamics::Order iOrder=InverseDynamics::INVERSE_DYNAMICS)Beam2virtual
AssStiffnessMat(FullSubMatrixHandler &WMA, FullSubMatrixHandler &WMB, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)Beam2protectedvirtual
AssStiffnessVec(SubVectorHandler &WorkVec, doublereal dCoef, const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)Beam2protectedvirtual
AUTOMATICSTRUCTURAL enum valueElem
AzBeam2protected
AzLocBeam2protected
AzRefBeam2protected
BEAM enum valueElem
Beam2(unsigned int uL, const StructNode *pN1, const StructNode *pN2, const Vec3 &F1, const Vec3 &F2, const Mat3x3 &R1, const Mat3x3 &R2, const Mat3x3 &r, const ConstitutiveLaw6D *pd, OrientationDescription ood, flag fOut)Beam2
BeamTBeam2private
BeforePredict(VectorHandler &, VectorHandler &, VectorHandler &, VectorHandler &) const SimulationEntityvirtual
bFirstIDResBeam2protected
bFirstResBeam2protected
bGetGravity(const Vec3 &X, Vec3 &Acc) const GravityOwnervirtual
bInverseDynamics(void) const Beam2virtual
bIsErgonomy(void) const Elem
bIsRightHandSide(void) const Elem
bIsValidIndex(unsigned int i) const SimulationEntityvirtual
BODY enum valueElem
bToBeOutput(void) const ToBeOutputvirtual
BULK enum valueElem
CURVAT enum valueBeam2protected
DefLocBeam2protected
DefLocPrevBeam2protected
DefLocRefBeam2protected
Deformations enum nameBeam2protected
DefPrimeLocBeam2protected
DerivativesUpdate(const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)SimulationEntityvirtual
DescribeDof(std::ostream &out, const char *prefix="", bool bInitial=false) const Elemvirtual
DescribeDof(std::vector< std::string > &desc, bool bInitial=false, int i=-1) const Elemvirtual
DescribeEq(std::ostream &out, const char *prefix="", bool bInitial=false) const Elemvirtual
DescribeEq(std::vector< std::string > &desc, bool bInitial=false, int i=-1) const Elemvirtual
dGetM(void) const ElemGravityOwnerinlinevirtual
dGetPrivData(unsigned int i) const Beam2virtual
DRefBeam2protected
DRIVEN enum valueElem
DsDxi(void)Beam2protectedvirtual
dsdxiBeam2protected
ELECTRIC enum valueElem
ELECTRICBULK enum valueElem
Elem(unsigned int uL, flag fOut)Elem
ElemGravityOwner(unsigned int uL, flag fOut)ElemGravityOwner
EXTERNAL enum valueElem
fBeam2protected
FORCE enum valueElem
fOutputToBeOutputprotected
fRefBeam2protected
fToBeOutput(void) const ToBeOutputvirtual
gBeam2protected
GENEL enum valueElem
GetB(void) const ElemGravityOwnerinline
GetB_int(void) const ElemGravityOwnerinlineprotectedvirtual
GetBeamType(void) const Beam2inlinevirtual
GetConnectedNodes(std::vector< const Node * > &connectedNodes) const Beam2inlinevirtual
GetDofType(unsigned int) const Elemvirtual
GetElemType(void) const Beam2inlinevirtual
GetEqType(unsigned int i) const SimulationEntityinlinevirtual
GetG(void) const ElemGravityOwnerinline
GetG_int(void) const ElemGravityOwnerinlineprotectedvirtual
GetInverseDynamicsFlags(void) const Elem
GetJ(void) const ElemGravityOwnerinline
GetJ_int(void) const ElemGravityOwnerinlineprotectedvirtual
GetLabel(void) const WithLabel
GetName(void) const WithLabel
GetNumConnectedNodes(void) const Eleminlinevirtual
GetS(void) const ElemGravityOwnerinline
GetS_int(void) const ElemGravityOwnerinlineprotectedvirtual
GRAVITY enum valueElem
GravityOwner(void)GravityOwner
Hints typedefSimulationEntity
HYDRAULIC enum valueElem
iGetInitialNumDof(void) const Beam2inlinevirtual
iGetNumDof(void) const Elemvirtual
iGetNumPrivData(void) const Beam2virtual
iGetPrivDataIdx(const char *s) const Beam2virtual
INDUCEDVELOCITY enum valueElem
INERTIA enum valueElem
InitialAssemblyElem(unsigned int uL, flag fOut)InitialAssemblyElem
InitialAssJac(VariableSubMatrixHandler &WorkMat, const VectorHandler &XCurr)Beam2virtual
InitialAssRes(SubVectorHandler &WorkVec, const VectorHandler &XCurr)Beam2virtual
InitialWorkSpaceDim(integer *piNumRows, integer *piNumCols) const Beam2inlinevirtual
InterpDeriv(const Vec3 &v1, const Vec3 &v2)Beam2protectedvirtual
InterpState(const Vec3 &v1, const Vec3 &v2)Beam2protectedvirtual
JOINT enum valueElem
JOINT_REGULARIZATION enum valueElem
LBeam2protected
L0Beam2protected
LASTELEMTYPE enum valueElem
LOADABLE enum valueElem
LRefBeam2protected
NODE1 enum valueBeam2protected
NODE2 enum valueBeam2protected
NodeName enum nameBeam2protected
NUMDEFORM enum valueBeam2protected
NUMNODES enum valueBeam2protected
odBeam2protected
OmegaBeam2protected
Omega0(void)Beam2protectedvirtual
OmegaRefBeam2protected
OUTPUT enum valueToBeOutput
Output(OutputHandler &OH) const Beam2virtual
Elem::Output(OutputHandler &OH, const VectorHandler &X, const VectorHandler &XP) const ToBeOutputvirtual
OUTPUT_MASK enum valueToBeOutput
OUTPUT_PRIVATE enum valueToBeOutput
OUTPUT_PRIVATE_MASK enum valueToBeOutput
OutputAppend(std::ostream &out) const SimulationEntityvirtual
OutputPrepare(OutputHandler &OH)Beam2virtual
pBeam2protected
ParseHint(DataManager *pDM, const char *s) const SimulationEntityvirtual
pDBeam2protected
pGetNode(unsigned int i) const Beam2virtual
pGravityGravityOwnermutableprotected
PLATE enum valueElem
pNodeBeam2protected
PutGravity(const Gravity *pG)GravityOwner
PutLabel(unsigned int uL)WithLabel
PutName(const std::string &sN)WithLabel
RBeam2protected
ReadInitialState(MBDynParser &HP)SimulationEntityvirtual
Restart(std::ostream &out) const Beam2virtual
Restart_(std::ostream &out) const Beam2protectedvirtual
RNodeBeam2protected
RPrevBeam2protected
RRefBeam2protected
RTAI_OUTPUT enum valueElem
SetBeamType(Beam::Type T)Beam2inlineprotected
SetInitialValue(VectorHandler &)Beam2inlinevirtual
SetInverseDynamicsFlags(unsigned uIDF)Elem
SetOutputFlag(flag f=flag(1))ToBeOutputvirtual
SetValue(DataManager *pDM, VectorHandler &, VectorHandler &, SimulationEntity::Hints *ph=0)Beam2virtual
SimulationEntity(void)SimulationEntity
sNameWithLabelprotected
SOCKETSTREAM_OUTPUT enum valueElem
STRAIN enum valueBeam2protected
SubjectToInitialAssembly(void)SubjectToInitialAssembly
THERMAL enum valueElem
ToBeOutput(flag fOut=fDefaultOut)ToBeOutput
Type enum nameElem
uLabelWithLabelprotected
UNKNOWN enum valueElem
uOutputFlagsBeam2protected
Update(const VectorHandler &XCurr, InverseDynamics::Order iOrder=InverseDynamics::INVERSE_DYNAMICS)Beam2virtual
Elem::Update(const VectorHandler &XCurr, const VectorHandler &XPrimeCurr)SimulationEntityvirtual
WithLabel(unsigned int uL=0, const std::string &sN="")WithLabel
WorkSpaceDim(integer *piNumRows, integer *piNumCols) const Beam2inlinevirtual
~Beam2(void)Beam2virtual
~Elem(void)Elemvirtual
~ElemGravityOwner(void)ElemGravityOwnervirtual
~GravityOwner(void)GravityOwnervirtual
~InitialAssemblyElem(void)InitialAssemblyElemvirtual
~SimulationEntity(void)SimulationEntityvirtual
~SubjectToInitialAssembly(void)SubjectToInitialAssemblyvirtual
~ToBeOutput(void)ToBeOutputvirtual
~WithLabel(void)WithLabelvirtual