virtual void Modify(void)=0
const unsigned uGetFlags(void) const
std::vector< const StructNode * > nodes
StreamContentMotion(unsigned uFlags, std::vector< const StructNode * > &n, StreamContent::Modifier *pMod)
virtual ~StreamContentMotion(void)
std::vector< const StructNode * >::const_iterator nodes_begin(void) const
virtual void Set(size_t size, const char *buf)=0
unsigned GetNumChannels(void) const
std::vector< const StructNode * >::const_iterator nodes_end(void) const