void ComputeInterpolation(const Vec3 *const node_pos, const Mat3x3 *const node_or, const Vec3 *const node_f, const doublereal w, const doublereal wder, Vec3 &pos, Mat3x3 &orient, Vec3 &F, Vec3 &om)
void ComputeFullInterpolation(const Vec3 *const node_pos, const Mat3x3 *const node_or, const Vec3 *const node_f, const doublereal w, const doublereal wder, Vec3 &pos, Mat3x3 &orient, Mat3x3 *const or_delta_w_or, Mat3x3 *const delta_pos_w_or, Mat3x3 *const delta_pos_w_pos, Vec3 &F, Vec3 &om, Mat3x3 *const delta_om_ws_or, Mat3x3 *const delta_F_ws_or, Mat3x3 *const delta_F_ws_pos)