MBDyn-1.7.3
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This is the complete list of members for Mat3x3, including all inherited members.
AddTo(doublereal *pd, integer iNRows) const | Mat3x3 | inline |
AddVec(unsigned short int i, const Vec3 &v) | Mat3x3 | inline |
Ax(void) const | Mat3x3 | inline |
dDet(void) const | Mat3x3 | |
dGet(unsigned short int iRow, unsigned short int iCol) const | Mat3x3 | inline |
EigSym(Vec3 &EigenValues) const | Mat3x3 | |
EigSym(Vec3 &EigenValues, Mat3x3 &EigenVectors) const | Mat3x3 | |
GetCol(unsigned short int i) const | Mat3x3 | inline |
GetFrom(const doublereal *pd, integer iSize) | Mat3x3 | inline |
GetRow(unsigned short int i) const | Mat3x3 | inline |
GetVec(unsigned short int i) const | Mat3x3 | inline |
Inv(const doublereal &ddet) const | Mat3x3 | |
Inv(void) const | Mat3x3 | |
IsDiag(void) const | Mat3x3 | inline |
IsDiag(const doublereal &dTol) const | Mat3x3 | inline |
IsExactlySame(const Mat3x3 &m) const | Mat3x3 | inline |
IsNull(void) const | Mat3x3 | inline |
IsSame(const Mat3x3 &m, const doublereal &dTol) const | Mat3x3 | inline |
IsSymmetric(void) const | Mat3x3 | inline |
IsSymmetric(const doublereal &dTol) const | Mat3x3 | inline |
LDLSolve(const Vec3 &v) const | Mat3x3 | |
Mat3x3(void) | Mat3x3 | inline |
Mat3x3(const doublereal &m11, const doublereal &m21, const doublereal &m31, const doublereal &m12, const doublereal &m22, const doublereal &m32, const doublereal &m13, const doublereal &m23, const doublereal &m33) | Mat3x3 | inline |
Mat3x3(const Mat3x3 &m) | Mat3x3 | inline |
Mat3x3(const Vec3 &v1, const Vec3 &v2, const Vec3 &v3) | Mat3x3 | inline |
Mat3x3(const doublereal *pd, integer iSize) | Mat3x3 | inline |
Mat3x3(const Mat3x3_Manip &Manip) | Mat3x3 | inline |
Mat3x3(const Mat3x3_Manip &Manip, const doublereal d) | Mat3x3 | inline |
Mat3x3(const Mat3x3_Manip &Manip, const Vec3 &v) | Mat3x3 | inline |
Mat3x3(const Mat3x3_Manip &Manip, const Vec3 &v1, const Vec3 &v2) | Mat3x3 | inline |
Mat3x3(const doublereal &d, const Vec3 &v) | Mat3x3 | inline |
Mat3x3_Manip class | Mat3x3 | friend |
Mat3xN class | Mat3x3 | friend |
MatNx3 class | Mat3x3 | friend |
MulMT(const Mat3x3 &m) const | Mat3x3 | |
MulTM(const Mat3x3 &m) const | Mat3x3 | |
MulTMT(const Mat3x3 &m) const | Mat3x3 | |
MulTV(const Vec3 &v) const | Mat3x3 | |
MulTVCross(const Vec3 &v) const | Mat3x3 | |
MulVCross(const Vec3 &v) const | Mat3x3 | |
operator()(unsigned short int iRow, unsigned short int iCol) | Mat3x3 | inline |
operator()(unsigned short int iRow, unsigned short int iCol) const | Mat3x3 | inline |
operator*(const doublereal &d) const | Mat3x3 | inline |
operator*(const Vec3 &v) const | Mat3x3 | inline |
operator*(const Mat3x3 &m) const | Mat3x3 | inline |
operator*=(const doublereal &d) | Mat3x3 | inline |
operator+(const Mat3x3 &m) const | Mat3x3 | inline |
operator+=(const Mat3x3 &m) | Mat3x3 | inline |
operator-(const Mat3x3 &m) const | Mat3x3 | inline |
operator-=(const Mat3x3 &m) | Mat3x3 | inline |
operator/(const doublereal &d) const | Mat3x3 | inline |
operator/=(const doublereal &d) | Mat3x3 | inline |
operator=(const Mat3x3 &m) | Mat3x3 | inline |
pdMat | Mat3x3 | protected |
pGetMat(void) const | Mat3x3 | inline |
pGetMat(void) | Mat3x3 | inline |
Put(unsigned short int iRow, unsigned short int iCol, const doublereal &dCoef) | Mat3x3 | inline |
PutTo(doublereal *pd, integer iNRows) const | Mat3x3 | inline |
PutVec(unsigned short int i, const Vec3 &v) | Mat3x3 | inline |
Reset(void) | Mat3x3 | |
Skew(void) const | Mat3x3 | |
Skew(const Mat3x3 &m) | Mat3x3 | inline |
Solve(const Vec3 &v) const | Mat3x3 | |
Solve(const doublereal &d, const Vec3 &v) const | Mat3x3 | |
SparseSubMatrixHandler class | Mat3x3 | friend |
SubVec(unsigned short int i, const Vec3 &v) | Mat3x3 | inline |
Symm(void) const | Mat3x3 | inline |
Symm(const Mat3x3 &m) | Mat3x3 | inline |
Symm2(void) const | Mat3x3 | inline |
Tens(const Vec3 &a, const Vec3 &b) | Mat3x3 | inline |
Tr(void) const | Mat3x3 | inline |
Trace(void) const | Mat3x3 | inline |
Transpose(void) const | Mat3x3 | inline |
Vec3 class | Mat3x3 | friend |
Write(std::ostream &out, const char *sFill=" ", const char *sFill2=NULL) const | Mat3x3 | |
~Mat3x3(void) | Mat3x3 | inline |